about
a curious computer science student who tries to build a little bit of everything. tho these days its mostly been robots.
i like programming, robots, space and physics. i am always looking for work, so hit me up on my socials if you think i can help.
experience
uncharted-ai (aug ‘25 - current)
- built a zenoh based web-gui with features like webrtc for streaming, openstreet map integration for gps, and custom teleop components
- built a spatial segmentation and instancing pipeline with persistent memory (an oversimplified scenegraph)
- built custom computer vision pipelines, and trained various vision models for detection, segmentation and tracking
- building autonomy stacks for extreme, rugged and gps-denied terrain and sub-terrain applications
mecha systems (feb ‘25 - july ‘25)
- ported nxp’s flash tool for i.mx based chips into rust. built a gui and cli for said flash tool. gui was built using tauri
- designed specifications for the tool and flash images, and how they should be distributed from artifact repositories
- tried to reverse engineer patches for wayland based compositors to allow them to run on open source etnaviv (vivante oss) drivers
- worked with the yocto project during all this to build and test linux images, locally and on remote hardware
team roverx
- developed an autonomous stack that won the first place globally in international rover challenge
- designed an autonomous pipeline for a hypothetical dual lunar rover mission, that won the second place globally in interational rover design challenge
- patched the linux kernel’s uvc module to allow for lower usb bandwidth usage, was able to run 5 cameras on a jetson orin nano by doing this
- designed and developed novel algorithms for pose estimation using depth cameras